Portrait of William Fitchner. Sculpted from photo reference in zbrush. Retopologised down to 3990 polys in modo. Poly-painted texture for bust done in Zbrush, eyes done with a projection using Zapplink and photoshop. Displaced in 3DS Max using vray displacement mod using 4k EXR. Rendered using skin shader blended with two other standard mats in side vray 3.0 for max. Hair done with fibermesh converted to Ornatrix using vray hair material